September, 2010

Rob Chaplinsky

Managing Director

September 30th, 2010

Carriers Expected to Shift to Packet-Optical Transport Over the Next Five Years

According to the latest edition of Heavy Reading Components Insider, components suppliers are ramping up for commercial production of an array of products that will enable the telecom industry’s migration to packet-optical transport systems (P-OTS) over the next five years.

“Packet-optical transport is a key focus for telecom equipment providers and carriers alike, and highly integrated semiconductor devices are needed to deliver the benefits expected by carriers,” says Simon Stanley, research analyst for Heavy Reading Components Insider and author of the report. “Five leading telecom semiconductor vendors are making significant investments in this market: PMC-Sierra has an early lead with HyPHY devices now sampling to customers, but new devices from AppliedMicro, Exar, Cortina, and Vitesse are due to start sampling toward the end of 2010 and early 2011.”

Rob Chaplinsky

Managing Director

September 27th, 2010

Vision Critical and Dayforce named to Deloitte’s top Canadian Companies

Vision Critical is a recipient again of the Deloitte Technology Fast 50 award presented to Canada’s top 50 growth companies as measured by revenues.   Another Bridgescale portfolio company, Dayforce, was a recipient of the Deloitte’s Company-to-Watch award, awarded to businesses that are less than 5 years old and have the potential to be on the Fast 50 list in upcoming years.  The complete list can be seen at:

http://www.deloitte.com/view/en_CA/ca/pressroom/ca-pressreleases-en/89b73e963203b210VgnVCM2000001b56f00aRCRD.htm?src=caen_home_f50

Rob Chaplinsky

Managing Director

September 21st, 2010

The Quebec City Conference

 

  • Quebec City, Canada
  • Robert Chaplinsky

Matthew Cowan

Managing Director

September 21st, 2010

The Lobby Conference

 

  • Kona, Hawaii
  • Matthew Cowan

Rob Chaplinsky

Managing Director

September 21st, 2010

IMVU Enters Social Entertainment Arena

IMVU adds lucrative games via partnerships with Viximo, Heyzap and OMGPOP

PALO ALTO, CA — September 21, 2010 — IMVU, an online community where members use 3D avatars to meet new people, chat, create and play games with their friends, today announced that the company is expanding into social entertainment by offering casual and social games on its popular social platform.

IMVU is expanding its entertainment features by bringing games to its growing community of more than 50 million registered users by partnering with leading games developers Viximo, Heyzap and OMGPOP. Through these partnerships IMVU is making its first foray into the lucrative casual and social gaming markets, and taking its popular social platform beyond its core 3D chat, play and dress-up to provide a broader social entertainment experience.

“IMVU offers great entertainment value by adding games to our 3D social experience,” said Cary Rosenzweig, CEO of IMVU. “From a business perspective, games combined with our social networking and virtual goods economy is the natural direction to take IMVU to the next level of growth.”

IMVU community members can now log in to the IMVU 3D Chat or website to select from a wide variety of social and casual games. Here, members can find a diverse selection of more than 75 casual and social games that offer fun ways to meet new people and to engage with friends on IMVU like never before, including the ability to:

  • Purchase in-game virtual goods with IMVU credits while playing games like Top Modelz, an IMVU-branded version of Viximo’s Photo Market game.
  • Easily customize a variety of OMGPOP games with IMVU-specific virtual goods.
  • Integrate IMVU avatar profiles and add friends from within OMGPOP’s games.

“We are excited to be partnering with IMVU to introduce social games that allow IMVU community members to engage with one another like never before,” said Dale Strang, CEO of Viximo. “Many of our games, like IMVU-branded Top Modelz, integrate seamlessly with IMVU’s virtual goods. This makes it possible for the millions of IMVU community members to personalize their fun in our games.”